Grand Widow Faerlina’s hero power deals one damage to you (or your minions as I later discovered) for each card in your hand. So my strategy here to beat her was simple – keep my hand size small! That meant I had to play aggro and I chose Hunter so I could deal extra damage using my hero power. Here’s my deck list:

  • Brave Archer
  • TimberWolf
  • Bear Trap
  • Explosive Trap
  • Misdirection
  • Snipe
  • Annoy-o-Tron
  • Haunted Creeper x 2
  • Ironbeak Owl (useless, was going to swap out)
  • Mad Scientist x 2
  • Scavenging Hyena
  • Eaglehorn Bow
  • Animal Companion
  • Deadly Shot
  • Kill Command
  • Deathlord
  • Harvest Golem
  • Ironfur Grizzly
  • Core Rager
  • Piloted Shredder x 2
  • Tournament Medic
  • Antique Healbot
  • Mukla’s Champion
  • Sludge Belcher
  • Cairne Bloodhoof
  • Emperor Thaurissan (probably another bad pick now that I think of it
  • Savannah Highmane

I beat her on my second try so I didn’t get a chance to optimize this deck. The key to my victory was Brave Archer which let me deal 2 damage per turn for 2 mana once I emptied my hand. I was also thinking that if this deck didn’t work, I would try Warlock. The warlock’s hero power seems counter intuitive in terms of strategy but I was planning on using Dreadsteed and imps to soak up damage; then the cheap class minions to do damage.