Grand Widow Faerlina’s hero power deals one damage to you (or your minions as I later discovered) for each card in your hand. So my strategy here to beat her was simple – keep my hand size small! That meant I had to play aggro and I chose Hunter so I could deal extra damage using my hero power. Here’s my deck list:
- Brave Archer
- TimberWolf
- Bear Trap
- Explosive Trap
- Misdirection
- Snipe
- Annoy-o-Tron
- Haunted Creeper x 2
- Ironbeak Owl (useless, was going to swap out)
- Mad Scientist x 2
- Scavenging Hyena
- Eaglehorn Bow
- Animal Companion
- Deadly Shot
- Kill Command
- Deathlord
- Harvest Golem
- Ironfur Grizzly
- Core Rager
- Piloted Shredder x 2
- Tournament Medic
- Antique Healbot
- Mukla’s Champion
- Sludge Belcher
- Cairne Bloodhoof
- Emperor Thaurissan (probably another bad pick now that I think of it
- Savannah Highmane
I beat her on my second try so I didn’t get a chance to optimize this deck. The key to my victory was Brave Archer which let me deal 2 damage per turn for 2 mana once I emptied my hand. I was also thinking that if this deck didn’t work, I would try Warlock. The warlock’s hero power seems counter intuitive in terms of strategy but I was planning on using Dreadsteed and imps to soak up damage; then the cheap class minions to do damage.